Posts in the "Creative" Category

  • A question I get asked quite a lot: “How did you become such a great SL architect, Prad?”. Okay, so maybe I don’t get it asked *that* often, but someone once asked it me. I think. Maybe I dreamt it, but dreams are fun, right? Aaaanyways.. The first key rule is easily being able to [...]

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  • Building is Second Life needs help. Big help. So many structures are badly designed, that the spaces simply don’t co-ordinate at all. So here is my little SL Building 101 guide that should always be adhered to when building your home/office/anything with 4 walls and a roof. 1. Pay attention to your site! It sounds [...]

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  • The thing about Real-life architecture is that you’re always trying to express your ideas visually to a client. The most modern method of approaching this is using 3D models and creating mock ups of the design using software such as Cinema 4D, 3DS Max, Rhino, Maya.. the list goes on.. So what about using a [...]

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