Posts in the "Media & Press" Category

  • Stop Defending Your Game Or I'll Call You Names and Pout

    Flouncing is the trendy new thing to do, it seems. I can’t get my head around why someone feels the need to carry on slating Second Life when they’ve left the virtual world, or why they continue using SL when they clearly have no love for it. I asked around for opinions on why various [...]

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  • Changes

    Okay – I’m probably stating the bleeding obvious here, but you may have noticed a couple of changes.. Firstly, the blog design has changed – it’s cleaner and hopefully easier to navigate now, and I’ll add in a few more changes in the future for things like thumbnails, etc. I’ve been told the old design [...]

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  • Runway Reveals!

    Maggie Mahoney has answered calls made by some Plurkers to back up her claim that she has 75,000 readers of her in-world magazine RUNWAY, which covers Second Life Fashion and modelling, and all credit to her for doing so! However, since I had barely heard of this magazine and none of my in-world friends had, [...]

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  • A Question of EULA

    Does a creator in SL have the right to tell us how to use a product after we’ve bought it? I’ve seen End User License Agreements (EULAs) which have stated that sims aren’t to be used in photography which is sold. I’ve seen EULAs which have specified that a prefab can’t be modified in anyway. [...]

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  • News

    Remember the days when Second Life had more newspapers than news? They’re all pretty much dead nowadays – the days of the SL journalism have dwindled down. But why? The Avastar was probably the biggest journalistic publication in Second Life, but they appeared to shoot themselves in the foot when they stopped publishing PDFs and [...]

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  • Have you ever wondered why the combined sizes of your earholes are still smaller than your mouth? If you answered “Yes” to that, you really need to get laid. Like, now. For the rest of you normal people still reading, there’s a simple enough answer. People like to talk more than they like to listen. [...]

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  • I’ve been a designer in Second Life for over 18 months now, and some of my work has been reviewed in online blogs. I’ve never had to pay anyone to review my products though, and it was certainly a strange concept when I came across it last week. If you don’t know the blog wars/dramafest [...]

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  • Fashion in the real world is a fast paced, high stakes and drama-filled world where designers rely on the media to show their wares, and magazine editors have the power to make or break a season’s line. Cross that to the metaversal world of Second Life. SL magazine editors have little or no power at [...]

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  • I don’t like using the SL classifieds. Advertising, although necessary, tends to lead to lots of people IMing you to offer you mall space, marketing services, and once I even got asked if I’d sell the sim I was selling my wares on. Apparently, he figured that if I was advertising to sell stock, I [...]

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  • Thought you knew design? Think Again. Amodica is here. Amodica launches on 3rd July 2008 uniting two Second Life companies – Lookr Fashions and PRrim Designs, into one company. Why have we done this? In the interest of future expansion and brand recognition, we felt the timing was right to create a single company with [...]

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